We are Player States, a UX studio specialising in Interactive Entertainment

Make the game your players will love

Player First

Through being genuinely interested in the wants, needs, and desires of players, we create remarkable experiences that delight and put smiles on faces

Let's work together

Approach

We exist in that special place where technology meets creativity, human behavioural science, and the art of well crafted visual, spatial, and auditory design

Delivering Value

It's about discovering that little bit of magic that creates a platform for opportunities that add value for players whilst delivering on business goals

Since 2006

Hogwarts Legacy
UX Services with Studio Gobo for Warner Bros. Games and Avalanche Software
Dead Island 2
UX/UI Services for DS Dambuster
For Honor
UX/UI Design with Studio Gobo for Ubisoft
Sea of Thieves
UI Digital Design with Rare for Microsoft Studios
Need for Speed
Digital Design with Ghost Games for EA
Need for Speed Rivals
Digital Design with Criterion for EA
Need for Speed Most Wanted
Digital Design with Criterion for EA